Flight Simulator
The University of Manchester’s Merlin 520 Flight Simulator accurately simulates flying planes ranging from a single-engine propeller plane to multi-engine turbo pros and jet airlines. Will you be one of the lucky fliers?
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Kinect
Ben Blundell's virtual pinboard that changes shape with your own body movements.
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Flight Simulator
The University of Manchester’s Merlin 520 Flight Simulator accurately simulates flying planes ranging from a single-engine propeller plane to multi-engine turbo pros and jet airlines. Will you be one of the lucky fliers?
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Sodarace
Computer scientists make models of robots to test their behaviour, before engineers spend a lot of money actually constructing them. In Sodarace you can experiment with your own designs for robots – the object being to win a race against other people’s robots!.
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Procedural Art
Find out how easy it is to create art from computer code. Discover where the boundaries blur between computing and art, and just how many tools are available to you now, which just a few years ago where strictly for dedicated professionals. Professor Alasdair Rawsthorne shows you what’s possible.
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Concepts of computing
All the amazing things that computers can do are based on a very few simple ideas: performing sequences of instructions, repeating instructions, making yes/no decisions… Masters student Vidya Vijayakumar will explain, using her research-in-progress project.
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Google Earth goes 3D
Google Earth has revolutionised the way we look at the world from our computers. But what happens if you pull out the data, play with it a bit, and pop on a pair of cheap red-cyan 3D glasses? Just watch you don't poke your eye out looking at the mountain ranges!
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Race The 'Baby'
Compare the speed of the computer in your own mobile phone against “The Baby”, the world's first ever stored-program digital computer, designed and built at The University of Manchester nearly 70 years ago. Which is faster, and why? Join Dr John Latham and find out.